Services · Bathroom CGI

Whole bathrooms.
Every fitting.
Every cameo.

Photoreal CGI for full bathroom scenes and product cameos — taps, showers, toilets, basins, baths, furniture. Whole ranges or one-off designed bathrooms.

Bathroom CGI · Full room set · CGI build with ai enhancement
what we do

Bathroom CGI for full ranges and one-off designs.

Bathrooms sell on detail. The way light catches a polished tap, the proportion of a basin against a vanity, the consistency of a finish across taps, shower, and waste. Photography rarely controls all of that at once. CGI does — every time.

We work two ways. For manufacturer ranges, we build a library of products and render them in consistent room contexts at volume. For one-off designed bathrooms, we visualise a single space in full — fittings, surfaces, lighting, atmosphere — for marketing suites, planning submissions, or pre-sale campaigns. Same craft, different output model.

The commercial advantage

The full room. An appliance cameo. Or a single tap.

Bathroom imagery has two jobs. It has to sell the whole space — atmosphere, light, scale, finish — and it has to sell the individual product in close detail. Photography forces a choice. CGI delivers both from the same build.

What we model. What we render.

A complete bathroom build covers everything in the room — the visible products, the fixed surfaces, the lighting, and the soft details that make it feel real. Every element is a separately rigged 3D asset. Render the whole scene, or pull any single product for a hero shot.

Sanitaryware

Toilets, basins, baths, bidets, urinals

Brassware

Taps, mixers, showers, valves, wastes

Enclosures

Shower screens, walk-ins, wet rooms

Furniture

Vanities, mirrors, cabinets, storage

Surfaces

Tiles, stone, panelling, flooring

Lighting

Pendant, mirror, integrated, ambient

Who it’s for

Three buyer types. One production model.

Bathroom CGI splits cleanly across manufacturers selling ranges and brands or developers presenting one-off designed spaces. The build approach adapts — the craft does not.

01

Bathroom range manufacturers

Full bathroom collections — sanitaryware, brassware, furniture, enclosures. Need consistent imagery across every product, finish, and configuration.

output

volume

Room sets, hero cameos, finish variants, retailer imagery

200–600+ assets per range

02

Brassware and sanitaryware specialists

Tap, shower, and ceramic specialists. Multiple finishes — chrome, brushed brass, matt black, gunmetal — across a single product platform. Need credible context, not white-background cut-outs.

output

volume

Cameo close-ups, finish swatches, in-context lifestyle

Every finish in every bathroom style from one build

03

One-off designed bathrooms

Developers, hotel groups, design studios, premium retailers. A single bathroom space visualised in full — for marketing suites, planning, pre-sale brochures, or design approval.

output

volume

Hero scene, alternative angles, finish options

Sell the space before it’s built

selected bathroom work

A few examples of images from our bathroom archives.

How it works

Build once. Render at every level.

A bathroom CGI project flexes between two use cases — full ranges built as asset libraries, or one-off bathrooms built as single high-impact scenes. Three stages either way.

Step 01

Model the room and every fitting.

Accurate to spec, materials matched, light set. Sanitaryware, brassware, furniture, surfaces — each modelled as a separate 3D asset. Ready to be edited, swapped, or rendered alone.

Step 02

Whole rooms and product cameos.

Render the full bathroom for atmosphere and context. Then pull every tap, shower, basin, or piece of furniture as a hero cameo — same lighting, same finish quality, same scene.

Step 03

Every finish, every layout.

Switch a chrome tap to brushed brass. Change a tile. Recolour a vanity. Reposition the bath. The room rebuilds in hours, not weeks.

Common questions

Things bathroom manufacturers and designers ask first.

The type of questions that come up in nearly every first conversation. If yours isn’t here, ask.

A single one-off bathroom typically takes 7–10 working days from approved brief to first draft. A range build with multiple products and finishes runs 4–10 weeks depending on scope. Variant renders from an existing build turn around in 2–4 days.

Yes — this is one of the strongest commercial cases for CGI in the bathroom sector. Once a tap, shower, or accessory is modelled, every finish (chrome, brushed brass, matt black, gunmetal, nickel, etc.) renders from the same asset with consistent lighting and reflection behaviour.

Product specifications — CAD files if available, or technical drawings and dimensions. Finish samples or reference imagery. Tile and surface specifications for room context. A clear brief on the bathroom style and intended use of the imagery. We handle everything else.

High-resolution JPEG and PNG as standard, plus PSD with editable layers where useful. Print-ready CMYK on request. Animation deliverables in MP4, MOV, and frame sequences. We deliver to whatever the campaign or platform needs.

Start a bathroom project

New scheme to visualise?
Designing a range?

Send us what you have — CAD, drawings, a sketch, or a written brief. We’ll come back with a quote and a timeline within two working days.

Start a project See more of our work